11-19. Three evil patriarch scholars. Stone box carved into the east wall. Held shut by unknown magic. Contains a status of a mushroom-pig worth 6,200ep.
11-20. Prison. Six werebear guards. Disgruntled princess in prison cell. Repeatedly insists she’s not a succubus in disguise.
11-21. Museum. Detailed illusions of various high-level monsters, controlled by brass disks on wall. One black pudding. Scattered indigestible coins (700pp).
11-22. Mineral spring baths. Four chimerae. Enormous silver water basins (worth 8,500sp).
11-23. Illusory conclave of evil wizards, discussing plans for the surface world. Anyone touching the illusion will be stuck to the the floor while the room fills with sulfurous water.
11-24. Evil fighter lord (Fighter 11) guarding the trapdoor from the ceiling. Has a shield +2. Boxes and barrels ready for transport. One contains 4,700gp and a poison toad.
11-25. Salon of the vampires. Three vampires. Coffins are in the side chambers. Living are in the center. On a table, in a brass bowl with other trinkets, is a ring of spell storing.