4-23. Armory. Five gnolls. Piles of looted weapons and armor, in a wide variety of conditions. Finely worked helmet, inlaid with precious metals, worth 600gp.

4-24. Floor covered with sticky mud. Movement will be slowed to a crawl. Crude shelves along the southeast wall hold many bottles full of pungent oils.

4-25. Obsidian pyramid in southwest corner, surrounded by offerings of meat and food. Trying to move the pyramid results in a rock-slide.

4-26. Slippery slime coats the floor. Difficult to traverse. 50% chance of a gray ooze being present.

4-27. Gnoll camp. Thirteen gnolls plus a gnoll leader (tougher, with better armor). 2000cp, 5000gp, stored in a barrel.

4-28. Store room. Boxes and barrels of trade goods the gnolls have stolen and plan to sell. Six gnolls with a displacer beast. Sack with 1700ep under bolts of cloth in a box.

4-29. Statue of four-eyed gnoll. Each eye is a ruby worth 2500gp. Removing an eye will trigger a curse, causing the defiler to become deaf and mute until the ruby is returned.

4-30. Four gnolls, four trained carrion crawlers. 350pp in bribe money in a stone jar next to the trap door in the floor.

A complete map of Level 4:

Map of Level 4

Recommended Posts

Mrs. Wiggins knows the score

“And I guess I’d better work a little harder at correcting my faults. What would you say was my worst one?” The cow shook her head. “Let’s stay friends, and you figure that out for yourself.” ― Walter R. Brooks, Freddy Plays Football

Well, that explains it

“I consider myself the single honest man in a world of rogues and blackguards, present company excepted. In these conditions it is hard to accumulate wealth.” ― Jack Vance, Cugel’s Saga